Ray of Sickness
by on
Ray of Sickness
by on

Ray of Sickness

Make an attack against a creature within 60 ft. On a hit, they take 2d8 poison damage, then
make a constitution save. If they fail, they are poisoned until the end of your next turn. (Poisoned creatures get disadvantage on attacks and ability checks.)
"From one form of life to another.
Poetic, is it not?"

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