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Red Bone - Pistol
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Red Bone - Pistol
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Red Bone - Pistol

{center}{bold}(Requires Attunement){/bold} {bold}Damage:{/bold} 1d10+2 piercing HP lost to this weapon can only be regained through a short or long rest, not by regeneration, magic, or any other means. {left}{bold}Wounding.{/bold} Once per turn on a hit, you can wound the target. At the start of each wounded creature’s turn, it takes {bold}1d4 necrotic per wound{/bold}, then makes a {bold}DC 15 Con save{/bold}, ending all wounds on a success. Alternatively, the wounded creature or another within 5 ft. can use an action to make a {bold}DC 15 Medicine check{/bold}, ending all wounds on a success.

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