Red Buff
by on
Red Buff
by on

Red Buff

Red Buff enters the battlefield with 3 charges
At the start of your main phase remove a charge from Red Buff and put a
+1/+1 counter on a friendly creature and it gains afflict 1 until end of turn.
Buffs start in a neutral command zone. at the
end of the turn a buff has no charge counters return it to the neutral command zone.
Buffs cannot gain charges from outside sources.

Love this card?

Support Rmysterio's creations
with a gift of Premium Membership!

Gift

Card Comments