Remph, Angel of Time
+1: Delay damage done to a permanent by one turn. (This ability may
be cast at any time an instant would be used.)
0: Untap up to two target permanents. (This ability may be cast at
any time an instant would be used.)
-8: Put a clock token with 4 time counters under your control that
says, "Remove a counter at every turn you take. You win if clock
has no counters."
Card Comments