Reversal of Fortunes
Each Turn the GM may Cure up to {x} Belief on target Heroes, where
{x}: # of Heroes in play:
{1}: Lock 1 Keyword or Heroic on a target this
Turn (they have to pay {w} each time they use it).
{2}: Target Villain gains 1 Automatic Success.
{3}/Any Hero: Initiate a Villain Crossover.
{4}:/Any Hero: Initiative is reversed this Turn.
{5}/Any Hero: Initiate a Masterplan. All Villains
gain {w}{w}{w}{w}{w}
Card Comments