Revitalizing Strike
An aura of divine energy surrounds you. As your
attack slams home, this aura dissipates in a flash,
knitting your wounds as it discharges.
As part of initiating this strike, you must make a successful melee
attack against an enemy creature
whose alignment has at least one part different
from yours. This foe must pose a threat to you or
your allies. If your attack hits, you or an ally
within 10 feet of you heals 3d6 points of damage
+ 1 point per initiator level (max +10).
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