Ring of the Ram
3 charges, regains 1d3 at dawn.
Action to expend 1 to 3 charges to make a +7
ranged spell attack (creature, see within 60 ft).
Charge * 2d10 force damage and pushed 5 ft
away from you.
Action to expend 1 to 3 charges to break an
object (see 60 ft, isn't being carried). The ring
makes a Strength check with charge * +5.
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