Ring of the Ram
3 Charges, regains 1d3 expended Charges at dawn.
Action: 1 to 3 of its Charges to Attack a creature
you can see within 60 feet of you, +7 bonus. For
each charge spent, the target takes 2d10 force
damage and is pushed 5 feet away from you.
Action: 1 to 3 of the ring's Charges to try to break
an object you can see within 60 feet of you that
isn't being worn or carried. The ring makes a
Strength check with a +5 bonus for each
charge you spend.
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