Rods and cones
by on
Rods and cones
by on

Rods and cones

Whenever a creature enters the battlefield
roll a dice:
If the result is even: use the rods (creatures
become black and white until end of turn and
gain deathtouch and lifelink)
If the result is odd: use the cones (creatures
become blue, green and red until end of turn
and gain trample, haste and whenever a this
creature attacks this turn tap target creature,
it doesn’t untap during its next untap step)

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