Roman Cancel
Split Second, Kicker {3}
Choose one or more:
•Prevent all combat damage dealt this turn.
•Counter target spell.
•Untap all nonland permanents you control.
{bull}Damage from sources you control is doubled until end of turn.
If this spell was kicked, return it to your hand. Otherwise, shuffle Roman Cancel into its owner's library.


Card Comments 0
No comments yet. Be the first to comment!