Rude Savage, Wrecker of Wont
Whenever equipped creature attacks or blocks
flip a coin. If you win the flip, double its power
until end of turn.
Whenever equipped creature deals combat
damage to a player choose untap step, upkeep, or
draw step. Each player skips their next.
Equip {1}
Can you imagine? How a savage could wield a blunt
object to such effectiveness?
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