Ruin-Bringer
Equipped creature gets +4/+0. Whenever the equipped creature deals
damage, roll a d20.
1-5: Destroy three enchantments.
6-10: All players must play all sorceries in their hands as though
they were instants.
11-19: All creatures take 3 damage.
20: All players gain an emblem that says "Vanishing 2.
You can no longer cast sorceries or instants."
Equip {8}
Card Comments