Runeseer Hragmaar
by on
Runeseer Hragmaar
by on

Runeseer Hragmaar
Runeseer Hragmaar


Insist {2}
{r}: Scry 3, then exile the top card of your library.
You may play that card until end of turn.
{t}: Draw a card, then put Runeseer Hragmaar,
on top of his owner's library.
Ward {2}

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