Runsesword
Equipped Creature gains +2/+0.,"Creatures dam
-aged by it cannot be regenerated this turn and
are exiled if they would die", "when a creature
leavesthe battlefield, you may pay {b}: to exile it
and put a soul counter on Runesword." and
{b}: Remove a soul counter to either put a +1/+1
counter on or Regenerate equipped creature.
{3}: Attach Runesword to a creature you control.
Unless Runsword has a soul counter on it: Un-
attach it at the end of the turn, and Sacrifice it if
the equipped cr
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