Ruse of the Dungeon Master
by on
Ruse of the Dungeon Master
by on

Ruse of the Dungeon Master

Play this card only on an opponent's turn, after attackers are declared.
For each attacking creature, create a token
that's a copy of that creature under the defending players control. Each token copy must block the attacking creature they are a copy of if able. Exile each creature token created this way at the end of turn.

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