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Rusty Cage
Disbelief — When this card enters the field, three target creatures become believers. Every other creature on the battlefield becomes a believer. Exile all believers until this card leaves play.
{2},{t} Target creature becomes a believer and leaves exile.
{b/r}{b/r}{x},{t} Gain control of X creatures in exile until end of turn. Return them to exile on your end step.


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