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Sacred Conviction
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Sacred Conviction
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Sacred Conviction

(This starts the game on its reverse face.)

Activated abilities of lands you control cost {1} less
to activate.

Whenever you attack with a Celestial Colonnade,
you may pay {2}. When you do, choose one —
• Another creature gains flying and vigilance until
end of turn.
• Another creature gets +4/+0 until end of turn.

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