Sailor Pluto
by on
Sailor Pluto
by on

Sailor Pluto

Flying
At the beginning of combat on your turn, if you
have a full party, choose target nonland
permanent an opponent controls. Until your next
turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Sailor Pluto: Choose hexproof or indestructible. Creatures you control gain that
ability until end of turn.

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