Saitama
Saitama can't be countered by spells or abilities.
Flying, first strike, double strike, deathtouch, haste, hexproof,
indestructible, lifelink, menace, protection, reach, trample and
vigilance.
Saitama power and toughness are each equal to the number of
artifacts, enchantments, lands, and cards in your hand.
Card Comments