Sakashima the Impostor
by on
Sakashima the Impostor
by on

Sakashima the Impostor

Horrors you control have menace.
Whenever a Horror you control deals combat
damage to a player, that player mills that many cards.
At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard
that was put there from their library this turn.
Put it onto the battlefield under your control.
{2}{u}{u}: Return this creature to its owner's
hand at the beginning of the next end step.

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