Salem, Queen of the Grimm
Haste, infect, double strike, flying, menace, deathtouch,
indestructible, shroud
Salem can't leave the battlefield.
At the beginning of each step, create a 3/2 black
Grimm creature token with haste, menace,
and "This creature attacks each turn if able".
{1}{u/b}{u/b}: Exile a spell or permanent of your
choice. (Not target)
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