Samantha, the Not-Calm
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Samantha, the Not-Calm
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Samantha, the Not-Calm

Karate 3 (every time Samantha, the Not-Calm attacks, you roll 3 die. If you land on the number you predicted, she gets +3/+3)
Vigilance, Flying.
When ever Karate is activated, put a +1/+1 on Samantha, the Not-Calm.

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