Samira, The Desert Rose
First Strike
When Samira deals damage to a creature or player, create a flair
token (It's an artifact with "{1}{t} Sacrifice this artifact:
Force a creature an opponent controls to block Samira or deal 1
damage to target player.")
Level up (If you've taken 6 actions this turn, give Samira +1/+1
and "You gain an additional combat phase this turn. Give all
creatures you control vigilance and haste until end of turn."
Reverts at the beginning of your end step.)
Card Comments