Sam's Sword
by on
Sam's Sword
by on

Sam's Sword

Equip:{2}
Equipped creature gets +2/+2 and has protection
from red and from green. Whenever equipped
creature deals combat damage to a player,
exile the top two cards of your library.
You may play those cards this turn.
You may play an additional land this turn.
(Base Card—Sword of Forge and Frontier)
"A VT7 High-Frequency Blade."
—BladeWolf

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