Samuel and Gombo
by on
Samuel and Gombo
by on

Samuel and Gombo

When Samuel and Gombo enter the battlefield,
you gain 5 life.
When Samuel and Gombo leave the batlefield,
add {g}{g}.
At the beginning of your post-combat main
phase, if Samuel and Gombo are tapped, they
go on an adventure. (Exile them. You may cast
them later from exile. Timing rules still apply.)

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