Sanguinius
Vigilance, flying, first strike, flash
You may play enchantment and creature spells as
though they had flash
Whenever you gain life, each other opponent loses
that much life
Warriors of Blood: whenever this creature attacks,
creatures you control gain trample, double strike
and flying until end of turn
{4}{r}{r}{w}{w}{t}: deal 6 damage to each opponent
and each creature they control. You gain life equal
to the amount of damage dealt this way
Card Comments