Save Who is Worthy
by on
Save Who is Worthy
by on

Save Who is Worthy
Save Who is Worthy


Will of the council -- Starting with you, each
player votes for Rescue or Mercy. If Rescue gets
more votes, end the turn. If Mercy gets more
votes or the vote is tied, you can't lose the game
this turn and your opponents can't win the game
this turn. Until end of turn, damage that would
reduce your life total to less than 1 reduces it
to 1 instead.

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