Saxophone
This card can't be countered
Enchant target player.
Target player becomes cool.
As long as the target player remains cool, they
cannot lose the game and all creatures they
control get +20/+20 and gain trample and
hexproof.
{x}: Target player becomes uncool. Any player
can cast this ability.
{x}{w}: Target player becomes cool again
"You like Jazz?"
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