Scroll of the Cosmos
Whenever a creature you control phases in, you
gain 2 life. Whenever a creature you control
phases out, scry 2 and then draw a card.
{w}{u}, {t}:Until your next turn, if target creature
would deal or be dealt combat damage, you may
prevent that damage. If you do, it deals damage
equal to its power to any non-player target.
Card Comments