Searing Smite
Duration: 1 minute, Concentration
When you hit a creature with a melee weapon
attack, the attack deals an extra 1d6 fire damage.
At the start of each of its turns the target makes
a Con save. On a failure, it takes 1d6 fire damage.
On a success, the spell ends. If the target or a
creature within 5 ft of it uses an action to put out
the flames, the spell ends.
At Higher Levels. When you cast this spell using
a spell slot of 2nd level or higher, the damage
dealt by the attack incre
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