Seedswell
{g}: Remove all charge counters from
Seedswell, then put a charge counter on it.
{1}{g}: If Seedswell has exactly one charge counter
on it, target creature gets +3/+3 until end of
turn. Then put a charge counter on Seedswell.
{2}{g}: If Seedswell has exactly two charge
counters on it, create three 1/1 green Elf creature
tokens. Then put a charge counter on Seedswell.
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