Seel
by on
Seel
by on

Seel

Evolution {3}{u}
When an opponent takes damage, both you and
opponent who took damage each draw 1
———{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}{line}
Evolution Level 1 : add a +1/+1 counter and return
target nonland permanent to the bottom of its
owners library

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