Seize Access Point
Reveal this Tac Op in the first Turning Point.
Select one hatchway on the center line or
within your opponents territory.
At the end of the battle
•1 VP, if the total APL of friendly ops within 2"
of that hatchway is greater than of the enemy
•1VP, If there are no enemies within 2"
of that point and APL of friendly ops within 2"
of it is 4 APL or more
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