Seizing Project Purity
{bold}{T}: Put a charge counter on Seizing Project Purity. This value doubles if a creature has died this turn. {T}, Remove five charge counters from Seizing Project Purity: Gain control of target artifact an opponent controls for as long as you control a creature. When Seizing Project Purity leaves the battlefield, exile each artifact you control that you don’t own.{/bold} {flavor}I’ve made a few modifications, and with your help, I do believe it can work. {/fontsize8}


Card Comments 0
No comments yet. Be the first to comment!