Sekiro, Lone Wolf
by on
Sekiro, Lone Wolf
by on

Sekiro, Lone Wolf

When Sekiro, Lone Wolf, enters the battlefield if
any black mana was spent to cast it, it enters with
a shield counter.
When Sekiro, Lone Wolf, would be put into a
graveyard, instead return it to your hand.
{1}: Sekiro, Lone Wolf, gets +1/+0 or +0/+1 until
end of turn or Sekiro, Lone Wolf, gains first strike
or hexproof until end of turn.
{b}: Sekiro, Lone Wolf gains lifelink until end of
turn.

Love this card?

Support thebob's creations
with a gift of Premium Membership!

Gift

Card Comments