Self Immolation
by on
Self Immolation
by on

Self Immolation

You cast Fireball as a 3rd-level spell centered on yourself.
Each creature in a 20-foot radius must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren’t being worn or carried.

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