Self-Sufficient
by on
Self-Sufficient
by on

Self-Sufficient

Whenever a creature you control with a
+1/+1 counter on it takes damage or
becomes the target of a spell or ability your opponent controls, you may remove a +1/+1 counter to prevent the damage and give it hexproof until end of turn.
Conveniently inconvenient, is the best way I can
put it. -Liliana Vess

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