Selmunja, Tide of Chaos
As you cast Selmunja, Tide of Chaos, flip a coin. If it comes up
heads, this spell can't be countered. If it comes up tails, add
{c}{r}.
Players can't gain life.
Whenever a spell you control resolves, Selmunja deals damage to any
target equal to the number of spells that resolved under your
control this turn.
Card Comments