Semi-Auto Rifle
by on
Semi-Auto Rifle
by on

Semi-Auto Rifle

Semi-Auto Rifle comes into play with 3 ammo counters on it
Equipped creature gains Hexproof and
"{4}, remove an ammo counter from
Semi-Auto Rifle: Target creature or
player loses Hexproof or Shroud and
Semi-Auto Rifle deals 5 damage to it."
Equip {3}

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