Sentinel Grand Hunter
Rank III - Knight
Adaptive - When this card enters the field, place
a +1/+1 or a Twin Strike counter on this card.
When this card battles a Sithspawn Being or
Creature card, it gains +1/+1 until end of turn.
If that card is destroyed, choose one -
• Draw two cards, then discard a card.
• Your opponent loses 2 Vitality and you
gain 2 Vitality.
Card Comments