Sentinel's Armor
by on
Sentinel's Armor
by on

Sentinel's Armor

Equipped creature gets +2/+0 and has
absorb 2. (If a source would deal damage to equipped creature, prevent 2 of that damage.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters
the battlefield unattached and stays on the battlefield if the creature leaves.)

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