Sentry (Level 1)
In addition to cast this creature pay 2 Metal counters. Deployment
(Cannot block/attack for 1 turn)
Sentry can't be the target of spells or abilities your opponent's
control.
Sentry deals double damage when blocking.
Whenever Sentry blocks a creature roll a D6. If the result is 3 or
higher, Sentry deals damage first before attacking creature deals
combat damage.
Sentry has Defender
Card Comments