Sentry (Level 1)
by on
Sentry (Level 1)
by on

Sentry (Level 1)

In addition to cast this creature pay 2 Metal counters. Deployment (Cannot block/attack for 1 turn)

Sentry can't be the target of spells or abilities your opponent's control.

Sentry deals double damage when blocking.

Whenever Sentry blocks a creature roll a D6. If the result is 3 or higher, Sentry deals damage first before attacking creature deals combat damage.

Sentry has Defender

Love this card?

Support Andrew ShyGuy's creations
with a gift of Premium Membership!

Gift

Card Comments