Sephirothmon, Steel's Trap
Defender
Whenever Sakkakumon blocks, choose one that
hasn’t been chosen this turn:
•Fire Sector — Sakkakumon deals 3 damage to each attacking
creature.
•Darkness Sector — Target player sacrifices an attacking creature.
Its controller draws a card.
•Ice Sector — Tap target attacking creature. They
don’t untap during their controller’s next untap step.
Card Comments