Seraphim, the Ghost
by on
Seraphim, the Ghost
by on

Seraphim, the Ghost

Flash, double strike
{3}, Exile a nonland card from your hand: Put
three time counters on the exiled card. If it
doesn't have suspend, it gains suspend.
Whenever you cast an instant or sorcery spell,
copy it. You may choose new targets for the
copy. This ability triggers only once each turn.
You may cast sorcery spells as though
they had flash.

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