Seraph's Promise
by on
Seraph's Promise
by on

Seraph's Promise

At the beginning of each player's pre-combat
main phase, if their guild colour identity is white,
they add {w} and gain 2 life, then if their guild
colour identity is blue, they add {u} and scry 1.

Love this card?

Support JainVanKalan's creations
with a gift of Premium Membership!

Gift

Card Comments