Sergeant Green, Archer
by on
Sergeant Green, Archer
by on

Sergeant Green, Archer

+1: All Green creatures you control gain flying and +1/+1 until end of two turns.
-1: You may choose up to six basic lands an opponent controls. They become basic forests.
-6: Create a copy of all green permanents and spells you control. after 4 turns, place them in your graveyard.

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