Seruman, Guard of the Clutch
Seruman enters the battlefield with 2 time
counters on it.
At the beginning of your upkeep, remove a time counter from
Seruman, then if there are no time counters left, create a 2/2 red
Dragon creature
token with flying. It has "{r}: This creature gets
+1/+0 until end of turn." Then put 2 time
counters on Seruman.
The beauty of the land lies within the strong.
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