Seymour, The Foretold
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Seymour, The Foretold
by on

Seymour, The Foretold

Flying
When Seymour, The Foretold enters the battlefield, each player draws seven cards and
their life total becomes 40.
Seymour, The Foretold costs {x} less to cast for
each Angel you control.
At the start of each upkeep, put a +1/+1 counter
on Seymour, The Foretold. Each player draws
a card. When Seymour, The Foretold's power
& toughness are equal to 18, Usurp (This creature becomes your Commander.)

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