SHATTERED WORLD
by on
SHATTERED WORLD
by on

SHATTERED WORLD

/ map into 12x12 sections; the center 4 12x12 sections are the center. At the beginning of each End phase, randomly deter a section; Any model whose
base is wholly on the chosen section is destroyed.
D6 for any model whose base is only partially on,
+ 1 if the Scale of the unit is 8 or >,
or 2 is unit is 4 or >. On a 6+, the model is moved the shortest distance so that its base is no longer on the shattered section.
Otherwise, the model is destroyed. The center of the map cannot be destroyed. objctv

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