Shendiru Nightfang
Lifelink
{4}: Shendiru Nightfang deals 1 damage to
any creature. If that creature has first strike,
flying, deathtouch, double strike, haste, hexproof, indestructible,
lifelink, menace, reach, skulk,
trample, or vigilance, Shendiru gains
those abilities until end of turn.
Use this ability only when you could
play a sorcery.
Partners with Faylinn.
Card Comments